iOS Games · Fitzrovia, London

Handcrafted worlds, forged for iPhone and iPad.

QuestInfinityForge is a small London studio building premium, story-first iOS games — no ads, no timers, just meticulously designed adventures you keep forever.

App Store average
4.9★

App Store average

Downloads worldwide
1.2M+

Downloads worldwide

Titles shipped since 2018
6

Titles shipped since 2018

Key art from a QuestInfinityForge iOS game
The QuestInfinityForge studio workspace in Fitzrovia
The Studio

A boutique iOS studio, built one hand-tuned frame at a time.

Founded above a print shop on Hanway Street in 2018, QuestInfinityForge keeps its team small on purpose. Nine designers, engineers, and composers ship every title in-house — from the first pencil sketch to the final Metal shader. We build exclusively for Apple platforms, tuning each game to feel native on ProMotion displays, responsive to the Taptic Engine, and beautiful whether you play on an iPhone 15 or an iPad Pro.

We take on two projects a year and nothing more. That restraint lets us obsess over frame pacing, offline play, and accessibility — every game ships with full VoiceOver support, colour-blind palettes, and one-handed controls.

What we craft

Three disciplines, one obsession with feel.

Every QuestInfinityForge title falls into one of three houses — each with its own art direction, cadence, and design language.

Narrative Adventures

Narrative Adventures

from £6.998–14 hour campaigns

Hand-illustrated, branching stories with fully voiced casts. Choices persist across chapters and sync via iCloud, so you can start on iPhone and finish on iPad.

Tactical Puzzlers

Tactical Puzzlers

from £3.99150+ handcrafted levels

Grid-based logic games with generous hint systems and daily challenges. Designed for five-minute commutes yet deep enough for hours on the sofa.

Roguelike Dungeons

Roguelike Dungeons

from £8.99Endless procedural runs

Turn-based roguelikes with seeded runs, Game Center leaderboards, and a codex that rewards mastery. New biomes added in free seasonal updates.

Player voices

Loved by people who finish their games.

Emberwake is the first mobile game in years I actually finished — twice. No ads, no nonsense, just a gorgeous story I could pick up on the train and put down at home. Worth every penny.

Priya R. · Manchester, UK · March 2025
The Forge Dispatch

Get one thoughtful email a month.

Behind-the-scenes design notes, early TestFlight invites, and launch codes — sent once a month, never shared, unsubscribe in a tap.

We send at most one email per month. No spam, ever.

Get in touch

Pitch us, join us, or just say hello.

Studio hours are Monday to Friday, 10:00–18:00 GMT. We answer press, partnership, and player mail within two working days.